etcircenses: (Default)
Panem Events ([personal profile] etcircenses) wrote in [community profile] thegamesooc2015-04-09 07:51 pm
Entry tags:

Lets Get Down To Business - District 13 plot

Introducing your newest District Thirteen plot, today's flavour is Rigorous Training and Surprise Missions.

The foundations of District Thirteen are built on people, all sorts of people from Districts that go beyond Thirteen. It's something of a safe haven, but a safe haven is only safe if the people protecting it are competent enough to do so. Tributes and Victors alike have been snatched for purposes beyond clear understanding, the only real truth is that they are to participate in the rebellion against the Capitol.

The only problem? District Thirteen doesn't think they're ready. They've reviewed your strengths and weaknesses, they know your fears, your distractions and your capability. You may have talents beyond your ability to fight, but the fact is that District Thirteen is a place for soldiers.

It starts with announcements and an assurance that training for the Tribute refuges will begin soon. Something that appears to be a survey will be handed out, there's little debate as to whether it out to be filled out or not. Tributes are asked to return their forms promptly so as to ensure the training runs smoothly.

OOC information:
Starting promptly, characters will be inducted into official District Thirteen training. Regardless of their merit as fighters, their loyalty and skill will be trusted through routine tests. Things such as notable weaknesses and fears will be used against the refugees in an attempt to test them, District Thirteen only wants to be represented by those they feel they can trust.

These tests will cycle like events, probably with one or two a month and with varying skills applied. They won't always rely on combat skills, sometimes it will be based on tactical thinking or your reliability and honor as a person. Since a person cannot be banished from District 13 for poor performance, those who fail missions or do badly will be punished with harsh training, grueling chores and other less favorable duties while good behavior and performance is rewarded.

Punishments and rewards will vary based on the tests, sometimes it may be RNG but for the most part it will be based on IC/OOC judgment.

We would like to roll out the first test in the months, the only detail you'll need to know is that it will be spontaneous for your characters. There will be plenty of warning for you, however.

Please fill this out both ICly and OOCly and post it in the comments promptly. The sooner it gets done, the sooner the fun begins (please try to turn it in before the 16th if possible).

hollowvictor: (Got the message)

Bucky Barnes

[personal profile] hollowvictor 2015-04-13 06:06 am (UTC)(link)
ICly
Name: Bucky Barnes
Age: 25
Notable Skills:
- Trained soldier
- Liaison for various departments: Tribute relations, tactical and physical training, and propaganda, plus whatever else anyone needs from me around here
- Sniper specialty
- Good at moving undetected

Areas of Improvement (in your personal opinion): I don't know, I would hope someone would have mentioned something by now.

OOCly
Your characters fears/biggest weaknesses: Known strong attachment to Peggy Carter, who isn't present but could potentially be used against him. Has no contact with his family but if something were going on in D10 he would worry about them and potentially act (like if the Capitol was going to bomb 10 and 13 refused to do anything). Has a potential sympathy for the off-world Tributes that I can see the heads of 13 worrying over as it may divide Bucky's loyalties.

Situations your character excels in: He's a good little soldier and follows any and all orders given by 13. He's a good mission lead. When 13 points him in a direction and says go, he goes, always with 13's best interests in mind. He will also take the fall for 13 if he feels the District's well being as an entity would suffer for coming under scrutiny. (Ie: He implied to Albert that it was his decision not to grab Jet after the Arena when in reality it was the decision of those above him in the chain of command)

Punishments that would impact them: The discovery and seizure of his motorcycle, the loss of the ability to send messages (usually via snailmail and clandestine telegrams) to Peggy Carter, reassignment to a job other than Tribute Liaison, cleaning duties.

Rewards that would entice them: More free time, bringing his family to 13, steak.