Panem Events (
etcircenses) wrote in
thegamesooc2015-04-02 08:26 pm
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Game Wide Vote!
With each mod post we've mentioned a rough estimate of remaining Arenas and we've been slowly ticking them down. Right now as we've planned it we have two Arenas left on the horizon, which will see us through until September/October or so. We're getting down to the wire, but since we've had mod changeover and some changes in the playerbase, we want to open up a vote to all of the Games' players as to see if this is the direction the game should take in the near future. If so, things will definitely start picking up pace.
Once we start into endgame, things will be heading into war. Our intention as mods is to aim for something more interesting than standard NPC'd fight threads. We hope to bring some real action and drama in, both with District 13 and the other remaining districts, in order to have a fun and engaging experience for everyone. The Capitol will also be looking to claim soldiers for their side, and this ultimately may mean friend fighting friend through the streets. We want to hear from you what you all would like to see of the war, to see if there are any suggestions we can incorporate and any direction we can approach. After all, this is your story to write, even if we're throwing the curveballs. How do you want it to end?
Two things that we want to see come from the descent into endgame include both revealing the nature of the Tribute's resuscitations from death and the chips every Tribute has within them. Looking into the chips - which are what cause the character powers to be locked, among other things - might open the chance to unlock powers later during the war, if that's what the majority wants. At this point, it is only matter of justification whether fear of the powers would win out over Capitol's and District 13's desire to use them against each other in the absence of nuclear weapons. The purpose of this poll here is to get a general feel for how the players as a body feel about learning this (potentially triggering, let's be real we're talking about death here) revival mechanic, Tribute's memories, and of powers being used within the war.
So we're taking a vote!
We ask that everyone leave their thoughts of yes or no for powers, touching on revival and memories, and sticking to 2 Arenas, or extending the game further to a maximum of 4 Arenas, taking us another year before we hit endgame. We have also given the option of leaving suggestions, though this may be kept blank.
Please fill out the following:
You have until April 16th to respond to this poll or you will be considered as having no preference.
Thank you and Happy Hunger Games!
Once we start into endgame, things will be heading into war. Our intention as mods is to aim for something more interesting than standard NPC'd fight threads. We hope to bring some real action and drama in, both with District 13 and the other remaining districts, in order to have a fun and engaging experience for everyone. The Capitol will also be looking to claim soldiers for their side, and this ultimately may mean friend fighting friend through the streets. We want to hear from you what you all would like to see of the war, to see if there are any suggestions we can incorporate and any direction we can approach. After all, this is your story to write, even if we're throwing the curveballs. How do you want it to end?
Two things that we want to see come from the descent into endgame include both revealing the nature of the Tribute's resuscitations from death and the chips every Tribute has within them. Looking into the chips - which are what cause the character powers to be locked, among other things - might open the chance to unlock powers later during the war, if that's what the majority wants. At this point, it is only matter of justification whether fear of the powers would win out over Capitol's and District 13's desire to use them against each other in the absence of nuclear weapons. The purpose of this poll here is to get a general feel for how the players as a body feel about learning this (potentially triggering, let's be real we're talking about death here) revival mechanic, Tribute's memories, and of powers being used within the war.
So we're taking a vote!
We ask that everyone leave their thoughts of yes or no for powers, touching on revival and memories, and sticking to 2 Arenas, or extending the game further to a maximum of 4 Arenas, taking us another year before we hit endgame. We have also given the option of leaving suggestions, though this may be kept blank.
Please fill out the following:
You have until April 16th to respond to this poll or you will be considered as having no preference.
Thank you and Happy Hunger Games!
no subject
Ideal number of full arenas left (max of 4): 2-3. 4 if the endgame is short like two months.
Powers during wartime: Yes, with caveats. Slow rollout only near the very end, or else the war would basically be handed over to the Tributes lol. There could also be an IC option for natives to pick and choose who gets powers back and to what extent, to OOCly avoid game breaking powers. Or, simply that more powerful characters had higher security on their chips that takes longer to crack. (Don't let Psii at it though, he's a hacker lol.)
Addressing revival and memories: Yes, with caveats. I've been playing (like the previous Psiioniic/Helmsman who was here) as if deaths in the arenas are real, meaning they ping his precognitive powers concerning death and doom. As long as the mechanic involves the soul leaving a corporeal body, i'm for it. What happens to the soul after (shoved into a clone, destroyed and stolen again from homeworld timeline for memory reinsertion, etc.) doesn't matter, as long as there is an actual death. If not (e.g. the soul is tied to the chip rather than the body and never ever leaves the chip), then i'd have to say no, if only because that contradicts Psii's visions and can't be retconned, as i was not made aware of it when i apped in.
Plot suggestions? Ideal ending?: Some sort of mechanic to keep otherworlders from running away from war and civilization in Panem entirely, since that is sort of the focus here. Whether they are forced via the chip (help us or I'll make you kill your friends), or there is some sort of emotional investment.... Perhaps there is no option to go home, and otherworlders must make a life here, therefore they would care more about the outcome of the war and the people of Panem?
I always thought a Tribute-centric faction would arise only after the big war against the Capitol? :? Seems a little late for one to be forming. Ultimately i don't care if there is a third faction, since I'd personally rather keep things simple. But i know some people have been discussing it here, so there's my thoughts: A third faction might be cool, but a third comm or location isolating CR would not be. Perhaps a third faction created by Tributes within D13, working within D13's system and still able to branch out for CR?
A look at the noncombatant side of war. Espionage, looting, field medics, weapon construction, code breaking, supply hijacking, civilian suffering,
bagging bodies. Yes, the war is a focus, and there are big players in it, but it can also be a backdrop for a variety of stories. There are a million wartime movies that span a lot of genres, from romance to survival to action, with characters from all walks of life. Room for wartime living between plot stuff would be great, in a similar timescale to how Tributes return to Capitol life for a breather after an arena. The playerbase has stayed here because they like the balance of plot/action vs. slice-of-life.And (on the flip side, i'm sorry) creative ways to fight! The Gamemakers are a twisted bunch, and they've gotten a lot of practice killing people in arenas. Gas, traps, mutant animals, psychological warfare, etc. And i wouldn't put much past D13's forces either, since some of them were former Tributes and have Seen Some Shit.