Panem Events (
etcircenses) wrote in
thegamesooc2016-01-04 07:09 pm
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State of the Capitol
Hello players, on the HMD we recently received some feedback regarding Capitolite characters and the limitations the war has put on them. We also have noted some confusion among the players about what characters restricted to the Capitol are dealing with and what their situations are. This post is to answer some questions about what the Capitol environment is currently like and to open the floor for players to ask the mods any further questions they might have.
For Staff Members, including Mentors: they are currently on furlough, receiving just enough pension to get by but not coming in to work with their now non-existent Tributes. This means that unless they're independently wealthy or saved up, if they want to go to lavish parties they'll have to rely on the kindness of strangers, start cutting back, give up information about any rebellious Tributes they had for a nice reward, or take offworlders out on friendly dates to try and sell them on the Capitol ideology via a generous 'promotion' budget they have access to.
They will be having regular contact with the Peacekeepers, who will be all but harassing them for any information they have on their former Tributes. Scheduled interviews and polite interrogations and depositions, so on. As mentioned above, they are also being encouraged, as the human faces that the offworlders dealt with most, to try and sway the offworlders to their side and butter them up; for example, some old Escorts are receiving stipends to take former Tributes out to fancy dinners or to parties, and they're certainly being incentivized to spend some time talking to the offworlders in the Detention Center.
For characters killed on the battlefield and revived in the Capitol: they are awakening in Peacekeeper Headquarters, which looks like you're typical office building, and then returned to the Detention Center or to any outside home that they might have (for example, Black Tom can return to the castle he got at the Crowning). Like reviving from the Arenas, they will be reset to the physical state they were at when they first arrived in Panem.
Offworlders in the Capitol have access to all the facilities of the Detention Center, including training rooms and the District Suites, if they choose to continue living there. They are likely to be invited to parties, if only because the Capitolites want to curry the favor of the few offworlders they have that haven't turned against them (or are too threatened or brainwashed to do so). 'Hostages' are being trained in medical care or hovercraft maintenance so that they may be deployed to the battlefield soon.
In general, the attitude in the Capitol is both paranoid and delusional - the government is trying to keep spirits up with even more exorbitant spending, but keen-eyed Capitolites can see the cracks in the veneer; the types of luxurious foods have been seriously reduced as delicacies from various regions are unavailable, the prices for everything has gone up, taxes have increased heavily, and there are strange new 'installations' being put in under major streets (which are, of course, additional booby traps, not that the construction workers are allowed to say that).
After the power chip incident, the Capitol is doing damage control by calling the incident an attack by Rebel insurrectionists who were, obviously, immediately neutralized and are no longer a threat. The government is pressing hard the idea that the Rebels have been entirely eradicated from the city, and is spinning even their losses as massive victories over the Rebels - the result, of course, of the excellent work by the Peacekeepers, the generous contributions by the taxpayers, and the firm guidance of President Snow.
Arrests for seditious speech or flouting even the most trivial social mores have become common, so residents will need to be careful about who they talk to and where. An accurate rumor has gone out about certain blind spots and though the Peacekeepers are rushing to cover it up, you can handwave that your character has heard this rumor so you have an IC location to discuss the rebellion openly. You may also invent blind spots (such as a wealthy family's bathroom) for your characters to use for seditious speech.
If you would like your Capitol-bound character with Rebel sympathies to be involved with smuggling people out, or for your pro-Capitol character to 'suggest' people to the Peacekeepers to try and recover, please let the mods know and we'll see if we can work out a way your character can do that during the next District Breakout roll.
For Staff Members, including Mentors: they are currently on furlough, receiving just enough pension to get by but not coming in to work with their now non-existent Tributes. This means that unless they're independently wealthy or saved up, if they want to go to lavish parties they'll have to rely on the kindness of strangers, start cutting back, give up information about any rebellious Tributes they had for a nice reward, or take offworlders out on friendly dates to try and sell them on the Capitol ideology via a generous 'promotion' budget they have access to.
They will be having regular contact with the Peacekeepers, who will be all but harassing them for any information they have on their former Tributes. Scheduled interviews and polite interrogations and depositions, so on. As mentioned above, they are also being encouraged, as the human faces that the offworlders dealt with most, to try and sway the offworlders to their side and butter them up; for example, some old Escorts are receiving stipends to take former Tributes out to fancy dinners or to parties, and they're certainly being incentivized to spend some time talking to the offworlders in the Detention Center.
For characters killed on the battlefield and revived in the Capitol: they are awakening in Peacekeeper Headquarters, which looks like you're typical office building, and then returned to the Detention Center or to any outside home that they might have (for example, Black Tom can return to the castle he got at the Crowning). Like reviving from the Arenas, they will be reset to the physical state they were at when they first arrived in Panem.
Offworlders in the Capitol have access to all the facilities of the Detention Center, including training rooms and the District Suites, if they choose to continue living there. They are likely to be invited to parties, if only because the Capitolites want to curry the favor of the few offworlders they have that haven't turned against them (or are too threatened or brainwashed to do so). 'Hostages' are being trained in medical care or hovercraft maintenance so that they may be deployed to the battlefield soon.
In general, the attitude in the Capitol is both paranoid and delusional - the government is trying to keep spirits up with even more exorbitant spending, but keen-eyed Capitolites can see the cracks in the veneer; the types of luxurious foods have been seriously reduced as delicacies from various regions are unavailable, the prices for everything has gone up, taxes have increased heavily, and there are strange new 'installations' being put in under major streets (which are, of course, additional booby traps, not that the construction workers are allowed to say that).
After the power chip incident, the Capitol is doing damage control by calling the incident an attack by Rebel insurrectionists who were, obviously, immediately neutralized and are no longer a threat. The government is pressing hard the idea that the Rebels have been entirely eradicated from the city, and is spinning even their losses as massive victories over the Rebels - the result, of course, of the excellent work by the Peacekeepers, the generous contributions by the taxpayers, and the firm guidance of President Snow.
Arrests for seditious speech or flouting even the most trivial social mores have become common, so residents will need to be careful about who they talk to and where. An accurate rumor has gone out about certain blind spots and though the Peacekeepers are rushing to cover it up, you can handwave that your character has heard this rumor so you have an IC location to discuss the rebellion openly. You may also invent blind spots (such as a wealthy family's bathroom) for your characters to use for seditious speech.
If you would like your Capitol-bound character with Rebel sympathies to be involved with smuggling people out, or for your pro-Capitol character to 'suggest' people to the Peacekeepers to try and recover, please let the mods know and we'll see if we can work out a way your character can do that during the next District Breakout roll.
QUESTIONS
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Both sides would be equipped with standard soldier gear: automatic weapon, side-arm, field first aid kit, bulletproof vest, helmet, communication device and a field knife. Players can also fudge a bit on if they want their characters to have night-vision goggles, grenades, rifles with scopes, etc, and characters with signature weapons like swords or bows may have something similar within reason (beefed-up Katniss-style crossbow yes, plasma cannon gravity gun no).
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I wanted to proceed with the thread in a timely manner, since I was excited about it, and it seemed plausible enough, so I didn't ask, but it now occurs to me that that might not have been exactly allowed, so im worried that i might have broken some unspoken rule, and should have asked before continuing.
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