Panem Events (
etcircenses) wrote in
thegamesooc2015-11-22 11:55 pm
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Entry tags:
A call for information
Remember when your characters came into The Games? They had those weapons, precious items, Things of Significant Value on them and then they were either lost or replaced with a near perfect replica.
Well now we want to know what those are! To avoid making us sift through hundreds of apps for information that might or might not be there, please comment to this post with a list of whatever was on your character upon their arrival, even clothes if you feel so inclined! Pictures are encouraged and appreciated, though if you want to link to them instead of embed them to keep the page from overloading, that would be aces.
It's important that anyone with items of this nature reply to this post, and even if your character had nothing important on them at the time, comment anyway and let us know!
We thank you for your cooperation!
Well now we want to know what those are! To avoid making us sift through hundreds of apps for information that might or might not be there, please comment to this post with a list of whatever was on your character upon their arrival, even clothes if you feel so inclined! Pictures are encouraged and appreciated, though if you want to link to them instead of embed them to keep the page from overloading, that would be aces.
It's important that anyone with items of this nature reply to this post, and even if your character had nothing important on them at the time, comment anyway and let us know!
We thank you for your cooperation!
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Character: Albert Heinrich
Items on him when reaped:
+ A pair of
douche glassesaviators+ A pair of black leather gloves with woven backs
+ A communicator (won't get signal in Panem)
+ A fox totem
+ A wrinkled drawing of a teddy bear done in crayon
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A communicator (Won't get signal)
An eagle totem
A small bag of these mushrooms (
not drugs, i swear)no subject
His purse is old and more like a hiker's pack than anything, and mostly has odds and ends - lots of fabric, rope, at least one plate and cup, an extremely sharp knife which has a pure silver handle engraved with some kind of complex patterns. Also in the purse is a magical bag of money - yeah I know, I just figure magic doesn't work in universes other than Roland's so it'll just be an old leather bag - probably at least one box of bullets, as well as a few empty shells from his original set of bullets (which is notable because those can block the awful noise that, in his canon, is heard when a person starts to cross between dimensions, which indicates they have some sort of weird properties).
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- Her music box, which was her token and of which she's been given someone else's replica (thanks Sigma)
- Her clothes
- Probably some passcards that are not at all relevant to the context of The Games
- Her...original body? I'm not sure if/how this counts, but it sure did get replaced
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Along with his normal clothing, he would have had a brown shearling jacket stolen from one of the Claimers he killed. He also had his father's silver watch, which while functional, is not set to the proper time.
In his pocket, he would have a map of the United States with a route to Washington marked on it and a note from Abraham reading "Sorry, I was an asshole. Come to Washington. The new world's gonna need Rick Grimes."
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Sandy: A yellow hat given to her by a friend who died. It's actually a makeshift ski mask.
Harley: (1) Jester costume. (1) Oversized mallet, as well as a couple bombs.
Ruffnut: Her viking helmet and knife.
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But the twin Desert Eagles - in the holsters under his arms in the above shot - those he would be interested in, to a degree.
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Éowyn had nothing: she was taken from her bed, and besides her wedding ring and nightgown, wasn't carrying anything.
Sansa had a very fine gown, an amethyst hairnet, a belted purse with a few coins, and a thick cloak.
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- A sylladex (card-based storage system)
- A strife deck (card-based storage system, weapons edition)
Within his sylladex:
- A crab-shaped communication device designed to be mounted on the wrist (or removed and set on the ground for "speaker crab").
- A plain, wooden chair.
- A couple extra copies of his standard outfit.
Within his strife deck:
- A regular, standard sickle.
- A green, pink, white, and black sickle, named Homes Smell Ya Later.
- A black sickle with some decorative embellishments on the handle, the Regisickle.
- A red sickle shaped somewhat after a crab claw, the Clawsickle.
(You can find more info and pictures here. Ignore the "squishy" thing about the clawsickle, though, because it's stupid and incorrect.)
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Neither of those has any sentimental value (the watch frightens him) but his son Kyle Klim arrived with this armor which is important to him. idk if that matters?
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One full set of N7 armor (with breather helmet, pictured above) suitable for combat in almost any environment, including the vacuum of space. It comes equipped with shield generators, heaters, cooling pumps, emergency medical supplies, and lots and lots of pockets for spare heat-sinks. At least one of those pockets is instead full of military-issue biotics-use ration bars that will probably last forever before going bad, taste vile, and go right to your hips.
Originally handcrafted for the exclusive use of justicars, the Disciple Shotgun uses shells packed with microscale submunitions to deal staggering amounts of damage. Even shielded enemies are stunned by the force of a blast from this weapon, which is nevertheless one of the lightest, and most accurate, shotguns on the market.
The M7-Lancer is a rare collector's item that was introduced shortly after the First Contact War. The Lancer has been skillfully refurbished, and it now uses the higher velocity rounds of today's weaponry. It does not need heat sinks, instead utilizing weapon heat-generation from an earlier era.
Omni-tools are multipurpose diagnostic and manufacturing tools as well as computers used for a variety of civilian and battlefield tasks, such as hacking, decryption, or repair. When activated, an omni-tool can appear over either of a person's forearms and/or hands, and occasionally both, as an orange hologram. Shepard's Omni-tool is locked and encrypted with intense security and includes the optional "omni-blade" upgrade, a disposable silicon-carbide weapon flash-forged by the tool's mini-fabricator.
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Jeremy Fitzgerald on the other hand would have nothing but the clothes on his back.
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WizarDriver: A device worn as a belt/belt buckle that is used to channel his mana to activate the powers in his rings.
The following Wizard Rings: Driver On Ring, his Standard Rings (Flame, Water, Hurricane, and Land), his Dragon Rings (Flame, Water, Hurricane, and Land), and Infinity. He also has the "Magic" rings (utility powers) for Kick Strike, Engage, Dragorise, Connect, Big, Defend, Please, Bind, and Garuda. (Any other rings on the list are ones that he'd have had stored not on his immediate person, because he has a completely ridiculous amount of rings even beyond these.)
He will not have his WizarSwordGun (I don't name it, I just RP it) because, due to the power of his Connect ring, he has no reason to keep it on his person and just magically pulls it from wherever he keeps it safely stashed.
If you would like explicit details as to what those rings do, let me know! The wiki linked does go over it and does have images, but there's a lot of extra information there as well that might be overwhelming or confusing.
Mundane items: Clothes he was wearing, wallet (money, cards, etc), keys to his bike, bag of plain sugar donuts, unused plane tickets, a variety of ticket stubs/punchcard passes/travel debris, passport noting him as a Japanese citizen, cellphone, battered and marked-up "Europe on the Cheap" style guidebook.
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Punchy: his dumb superhero costume (goggles, orange coat, catsuit, boots, harness) and his puppet - although I have always been under the impression that he has the original version of his puppet, just without power.
Bayard: a small wooden box of dirt and a shirt and pants and unders.
Black Tom: some garish supervillain costume and his shillelagh, which he did not receive back.
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Coach: A katana, a shotgun, and the clothes off his back.
Vivi: - A (forged) ticket to a play he wanted to see
- An assortment of cards from the card game Tetra Master
- His robes
- magic armlet
- Oak staff
Everything he wears pretty much has properties that boosts his magic or grant him immunity to certain things, like poison. Those enchantments can easily be removed/watered down by the Capitol too if it comes to that.
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just his clothes (stupid-looking yellow jumpsuit, boots)
Altaïr ibn La-Ahad
Assassin outfit (undergarments, tunic, overtunic, hood, sash, pants, boots)
Leather armor (belt, bracers, greaves, knife sheath, sword sheath)
Hidden Blade, longsword, knife/short blade, 5 throwing knives
Small emergency supplies in back belt pouches (snacks, water, ointment, sewing kit for wounds, etc.)
Daryl Dixon
His inventory would include his hunting knife sheathed at his hip, his crossbow and bolts, a lighter and pack of cigarettes, and a bag, all carried on his person.
Inside the bag: notepads, pens/pencils, a book, and various survival essentials (canister of water, likely stale granola bars or the like, rope, first aid supplies, etc.).
Firo Prochainezo
Human eyeball
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>Beast Driver: belt used to become Kamen Rider Beast using the power of the Chimera inside Nitou
>Mirage Magnum: handgun that also serves as a means of upgrading Beast's power to Hyper Form
>Rings: Rings he uses in order to harness parts of Chimera's power; a complete listing is available on this page. The most important one is the one that lets him transform into Beast in the first place.
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Ellis - His entire outfit though his hat is his token.
James Sunderland - A sopping wet version of this outfit with his radio as his token.
If Applicable:
Leonidas Cora - His mother's brooch
feel free to message me for any doubts!
Terezi Pyrope and Phi
Upon her arrival, Phi had on her person everything seen in this picture. Items of note: Phi's brooch, and the Nonary Game bracelet. The brooch was left with Phi as her token, the bracelet was not. (The bracelet contains needles and two drugs: an anesthetic, and a muscle relaxant. It's meant to kill the wearer if the needles activate.)