The Gamemakers (
gamemakers) wrote in
thegamesooc2014-01-19 09:54 pm
Entry tags:
Arena 09 -- Week One

Arena Guide: Information
Week One
Recently Fallen Tributes. . . . Harleen Quinzell, Kurt Hummel
Sponsorship Programme. . . . .Death Buyouts & Sponsor Gifts
Game Plotting:. . . . . . The Arena & The Capitol
Questions. . . . . Submit Inquiry Here
Arena Update.
This arena has thus far, felt very much like watching an extreme sort of slumber party; kids in their pajamas slinking down hallways, breaking things and poking their noses in places they don't belong. Thankfully most slumber parties are several degrees less bloody in popular practice, and seldom take place in museums, but it sure has caused a rush order on luxury pajamas!
Creative use of the exhibits is an at-home favourite.
Creative use of your fellow tributes is a favourite of everyone.
The lack of wilderness, or any outdoor exposure at all in the video feeds makes hits arena seem particularly close to home. Familiar locations that the audience at home can relate to really makes them feel like they're a part of this experience with you!
Some are rooting for you.
Some would like to see you suffer.
In the end, all but one of you will fail.

| DISTRICT 1 2 4 4 5 7 8 9 11 | TRIBUTE Karkat Vantas Bucky Barnes Benjamin Franklin Pierce R. Subaru Sumeragi Willow Cosette Fauchelevant Mindy Mcready Kain Highwind | BUYOUT 100 Credits 100 Credits 100 Credits 100 Credits 100 Credits 100 Credits 100 Credits 100 Credits 100 Credits |
Sponshorship Programme.
By our [always accurate and never at all leaked from inside sources] calculations, the above tributes are presently at the most risk of death. If not sponsored by the end of the week, these tributes will meet their untimely and quite possibly brutal end. Any and all interested sponsors, please submit your payment of 100 Credits to our main office by no later than close of business Friday.
Any tributes without sponsors?
Sorry. We tried.
We would like to remind you however, that saving someone from the dark grip of death isn't the only thing our sponsorship programme offers. We have other items available. And remember! Get these items while they're hot. You won't see prices this low for the rest of this arena!
| ITEM 2 Days ration of Food 2 Days ration of Water 1 15' Spool of Metal Wire 1 Case of .38 Bullets 1 Sleeping Bag 1 Museum Map 1 Crowbar 1 First Aid Kit 1 Small Folding Knife 1 Fire Starting Kit 1 Flashlight with Batteries | COST 10 Credits 10 Credits 15 Credits 20 Credits 20 Credits 10 Credits 20 Credits 20 Credits 10 Credits 10 Credits 20 Credits |
**Sponsors, please specify your desired item of purchase and it's intended recipient. Full payment may be covered by multiple parties.
Gamemaker Notes//Out Of Character.
Sorry for the delay on this guys, the weekend completely got away from me! Just a reminder though that Death Rolls from here on out will be on Fridays, starting on January 24th! Also, Death Rolls are going to be the Arena's weekly source of information, and the Capitol is about to get it's own special treat for all it's special tidbits; it's very own radio talk show, with esteemed radio personality, Cecil Palmer! We're very excited to tune in.
Happy Hunger Games!

no subject
I've heard in the last round of questions that powers will still be nerfed for those that are super crazy powerful/really strong (see that Titan guy). I just wanted to clear up a few details in regards to my guy.
One of his main powers is altering reality and all that jazz. He can't do that here, of course, but can he make things appear? Food, locks on doors, machine gun turrets ohoho, etc etc. If so, how long would these things last once his powers go out again? And I'm assuming he can still fly/teleport between floors but not outside?
Secondly, how sturdy are the floors/ceilings of this place? I mean, some of these are a little claustrophobic and Gabriel wouldn't mind helping the Capitol remodel a little. You know, to let some air in or maybe take two small floors and make one big one. If that's approved, it would happen way later in the arena, as in after it really starts affecting him.
Lastly, a question about the masks in general. It says that after ten minutes, it'll latch itself to their faces and can't be removed, then goes on to give a warning about using them too often in the original description. Can the mask be removed after a certain period of time or is there a certain way to activate it? Or does it just turn powers off and on as it pleases?
I didn't think I would spam. I'm so sorry. Hi.
no subject
The masks reactivate your powers the instant you put them on, and last for exactly ten minutes before the hooks go in and the powers stop. Once the hooks are in you have to rip the mask off, which is painful but not impossible. If you take the mask off before the ten minutes, you can avoid the hooks, but if you put the mask back on it won't do anything anymore. You'll still feel the aftereffects with impulse control and anger.
no subject
Okay! So, mask stays the whole ten minutes and is ripped off, then upon putting it back on, the powers will come back (though there'll have to be some time in between). BUT if the mask comes off before the ten minutes are up and is replaced later on, no powers. Both come with the aftereffects. That right?
no subject
no subject