The Gamemakers (
gamemakers) wrote in
thegamesooc2014-01-02 07:29 pm
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District Tours Information Post

Need to know information:
-Each district has its own thread below. Feel free to ask any clarifying questions there that apply to each District. For general questions, see the mod thread linked at the bottom of this post. This post is for information; later this week we will have a plotting post up.
-The plot will start on January 7th. At that point all the characters in your District will be put on a train. In game time, they will be on the train for a day (or two, for the far districts), depending on how far it is. There will be two days for open play in the setting, a banquet party post, and then another day before they head home.
In real time, the plot will last between a week or two, depending on how long is needed.
-For reference, here is our map of Panem.
- There will be an HMD Friday, and then a game wide Player Plot Post for plotting before the event starts, as well. You can feel free to contact Districtmates for plotting if you'd like over plurk/IM/PM if you want to get started before the PPP.
-If you are connected with a District (Stylist, Escort, etc) you are welcome. If you want involved but aren't, let us know and we'll see what we can do.
-We are not NPCing interactions with locals. You can handwave them or NPC them yourselves. If you would like to handwave anything not already laid out as being within the guidelines below, ask us and we can work out the plot together.
-Anything not addressed? Drop it here.
DISTRICT 6
District: 6
Import: Transportation
Government: The unfortunately-named Mayor Sexus, a lanky older gentleman missing a hand from an industrial accident. He has a prosthetic made of plastic and wood.
Mood: District 6 is relatively mellow, but people are very hesitant to share their political opinions. There’s definite stratification of wealth here, as factory owners are able to afford nice-ish houses and automobiles, but the workers in the factories tend to be impoverished and get place to place by carpooling in big vans driven by upstanding members of the community. A little digging would reveal that the District is recovering from something of a depression, and that the need for increased hovercraft capabilities for both the Neverending Quell and increased unrest in the Districts has revitalized the economy.
Tributes are treated as sorts of visiting celebrities here that the citizens seek to impress, or as benevolent philanthropists they must prostrate themselves for. When Tributes get off the train, they’ll be greeted by groups of eleven year-olds, who will sing a choral number in thanks for saving them from the Reaping.
Environment: Most of the buildings here are very practical and low to the ground, maybe two stories at the most. The city is incredibly spread out, arranged around a center area of factories and governance. It’s pretty much impossible to get anywhere on foot, but if Tributes want a ride any of the wealthier citizens are happy to chauffeur them.
The climate here is dry and warm. There aren’t many trees on the ride in, although there are cacti and impressive rock features that climb for the sky. The earth here is reddish and the sky seems wider than the ground due to all the open space. There are dust storms and occasional cracks of lightning in the distance, but no rain - according to the citizens, rain comes so infrequently that they declare holidays when it does.
On the train ride in, the Tributes will pass the relics of Albuquerque, which has become a ghost city. From the train window one can barely make out evidence of horrible damage caused by human hands as well as the elements - collapses clearly caused by bombs and fires to the once-towering buildings. It’s now overrun by coyotes and javelinas.
Buildings here are often covered in chalk art from the children, who aren’t schooled but also aren’t allowed to work until they’re old enough to safely use the equipment in the vehicle plants. Several children try to give homemade gifts to the Tributes, mostly made of beads, flowers, feathers and scraps of leather. Most citizens go barefoot, despite the risk of rattlesnakes and scorpions. A visible minority of workers are missing fingers from work in the factories, or bear disfiguring scars.
Locations:
The hotel is clean and proper, with rooms for each Tribute, a deep-blue swimming pool in the back, hot tubs, a plush dining room, and citizens in clean white outfits doing all sorts of room service. It’s not populated solely by Tributes, either; several businessmen from the Capitol are here for meetings with the forepersons of the factories. Even though it’s not as lush as the Tribute living quarters, it’s clearly a very well-run hotel.
Citizens will drive Tributes up to the ghost town of Alburquerque if they’re interested, and give a small bit of local lore about how the Capitol destroyed the city during the revolution, as a sort of ‘Manhadden Project 2.0’. Citizens will point out how people used to grieve the dead there until the Peacekeepers forbid it, citing dangerous wild animals in the area.
A river cuts through the town, and children play there to escape the summer heat, despite the occasionally dangerous currents. Some of the older children can be seen fishing or catching birds and lizards, and they’re eager to talk to Tributes and enjoy their company.
Re: DISTRICT 6
Re: DISTRICT 6