Panem Events (
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thegamesooc2016-06-13 11:49 am
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Storm The Capitol - Day Five

Mission Breakdown: Storm The Capitol
“Every arena needs its grand finale…”
Storming The Capitol
The War Effort. . . . .Rescues & Supplies
Game Plotting:. . . . . . Fight To Survive
Fatality Reporting. . . . . Report Here
Questions. . . . . Submit Inquiry Here
Survivor Progression. . . . . View Progress Here
Events
I Spy
On day five, a pod goes off unexpectedly. A building creaks, groans, then falls slow onto the road. The building is unnocupied but there are a number of people on the street, rebel, Peacekeeper, and civillian alike, who are injured. They need healers and they need them fast. But a healer can't work without the needed tools to do so. Will you run into the buildings still standing and search for things to help? Will you help carry victim to safety? Or do you intend to use this calamity to your advantage?
Pods & Traps
Sparklers
Encased in a sphere of distorting light, these bubbles will appear like tiny arena forcefields, self contained. They spill like a waterfall from over the side of one building, sparkling all the way down and bouncing along the pavement. These deceptive orbs will burst upon hitting victims, electrocuting them to death or unconsciousness, but that's not all. The victims downed will begin to rot and dissolve at an extremely accelerated pace. As they do so, they will become traps in and of themselves as all the surrounding area, objects, and people are caught in this terrible rot that spreads up the block and crumbles buildings.
Muttations
Giant Centipedes
While many of the Capitol's muttations prefer to travel on the ground, rebels should be wary of these ceiling-hanging creatures. Four feet long and as thick around as a man's arm, these centipedes wait until they feel the rush of air beneath them to signal when to drop. Upon contact, they immediately curl around their prey, grasping at them with a thousand legs and rendering movement difficult, if not impossible. The real danger comes next with the painful bite to the back of the neck, injecting a poison that induces severe pain, swelling, fever, and weakness. With their prey incapacitated (but not yet dead), the centipedes begin to tear away strips of flesh to feast on.

SURVIVOR Dave Strider* Emily Finch Felicity Yoshida Jet Link Kousuke Nitou Pruna* Sam Wilson The Helmsman* | STATUS Death (Injury or Rebel Capture) Caught Helping Rebels (Near Caught, unable to help further) Caught Helping Rebels (Near Caught, unable to help further) Death (Injury or Capitol Capture) Death (Injury or Capitol Capture) Death (Injury or Rebel Capture) Death (Injury or Capitol Capture) Death (Injury or Rebel Capture) | BUYOUT 200 Credits 200 Credits 200 Credits 200 Credits 200 Credits 200 Credits 200 Credits 200 Credits |
HOW THIS WORKS: Thank to the Games Insurance plan, everyone, even 4th wall-ers have 200 points. Getting rolled before the eighth round halts progress regardless, but HOW that progress is halted depends on if you're willing to pay up the points! This is all based on the war motives you supplied last week. If you pay forward, your result will be the one in brackets. If not, you take what you get! Once the character's progress has been halted, you are free to have them "escape" capture or heal their injury soon after and continue participating. Your endgame can be whatever you wish to make it!
If you contributed to the Games Insurance plan, your character gets one free hideout and one of any of the other items available for purchase.
Sponsorship Programme.
By our [always accurate and never at all leaked from inside sources] calculations, the above war survivors are presently at the most risk of death. If not sponsored by the end of the week, these survivors will find that status a lot more difficult to retain. Any and all of those wishing to offer aid must be willing to gamble. 200 Credits isn't too much to turn threats the other way, now is it?
Any Rebels or Capitolites who don't get aid in time?
Sorry. We tried.
We would like to remind you however, that saving someone from the dark grip of death isn't the only thing people can offer. Around the city, items can be found. Get these items while you can. There may not be anything to scavenge them later.
ITEM 1 Day's ration of Food 1 Day's ration of Water 1 First Aid Kit 1 Flashlight 1 Sleeping Bag 1 Disguise 1 Hideout | COST 50 Credits 50 Credits 50 Credits 50 Credits 50 Credits 50 Credits 200 Credits |
** Please specify your desired item of purchase and its intended recipient. Full payment may be covered by multiple parties. There are no purchase limits.
Gamemaker Notes//Out Of Character.
Nothing especially exciting to report at the moment! If you have questions, please don't hesitate to contact us! If you are looking for the plotting, please follow the links!
“...Welcome to the 76th Hunger Games.”