The Gamemakers (
gamemakers) wrote in
thegamesooc2014-05-28 06:56 pm
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Time for the hot seat

So later this week we will be going into the arena's first round of Hell-rena.
Since it is no secret that this is a Silent Hill based arena, it is probably not going to be very shocking what happens if you are familiar with silent hill.
If you are not, here is a good clip to show what's about to go down.
Air raid sirens will go off. The fog will clear up real fast, and it's gonna get hot. We're talking 100+ Fahrenheit. With humidity.
The buildings will be easier to see, but will deteriorate as in the clip.
The creatures will become more active. Anxious, more aggressive, and faster moving in the heat.
There is constantly a loud, grinding, unpleasant metallic sound throughout everything. In the underground rooms of building and close to the town green it is so loud you need to shout over it, and you can feel it vibrating through you.
If you have been eating/drink the arena's produce, you will feel over heated, uncomfortable, and like you have had WAY too much coffee.
HOWEVER it's not all bad.
There is going to be one building every round that is safe. Cool, quiet, the creatures don't come near, and it is stocked with fresh food and water. It is easy to see because the outside does not dissolve. And powers are still nerfed inside.
EDIT: For this round, the safe space will be the Theater. More specific details about layout, etc. will be in the starting event post.
Because the other perks of this is that powers are available outside. Anyone too powerful, or with game breaking power will be muted down to reasonable levels, and feel free to direct questions about such here if you are unsure about something.
I think that is everything, at least that I can think of. Any other questions can be posted here!
QUESTIONS
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in the right place this time
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POWER RELATED STUFF
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oops wrong thread ANOTHER
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The range of stuff he can do with it is pretty ridiculous from healing tiny lesions he senses in a character's brain that might someday cause a stroke to turning the atmosphere of a planet into toxic gas.
It essentially makes him omnipotent at full power so I definitely need help figuring out what limitations to run with.
So to start with, can I assume these limits are in place?
1) He can't alter himself to permanently remove whatever method of power inhibition they use.
2) He's had his senses deadened so he can't sense whatever method they're using on the subatomic level so that he can't provide that info to anyone.
3) He can't fly like he usually can by messing with the air around him/his own density because then they'd have to worry about him trying to escape the arena
4) He can't do any grand scale stuff that alters the atmosphere. Like maybe he can turn the air into toxic gas around a person but finds the ability blocked if he tries to for the whole arena.
And then in terms of what he can do:
1) Can he transmute himself to other substances, like stone or metal to punch people/be immune to damage with with so long as he automatically warps back to flesh and blood and has his power inhibited again when the hell part ends?
2) Can I otherwise have a free range of horrible ways he can kill people with his power? (obviously only with ooc permission, but I want to know if I can basically leave the how based on the creativity of me and the player that wants their character killed.)
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Plotting
Also, either in this round of Hell-rena or the next, Sabriel may baptize a person or two- but not explain to them what she did, or teach them anything in the hopes that they'll be resurrected with their mark, and the Capitol won't suppress their magic because they won't realize they have it. And then be rather disappointed when it turns out baptisms don't stick after arena deaths so her plan won't work. Tell me if you'd like to volunteer your character for this! Sabriel would probably try to target people who don't seem to have any superpowers.