Interested players, get your apps in now!
The sea is a blinding mirror, stretching away as far as anyone can see in all directions, reflecting the rising sun and its clear red sky. Stately, steady swells march across the ocean, traveling who knows how far to crash deafeningly on the rocky beach of the tiny island, the spray flying across the ring of Tributes, beading the whorled golden shell of the Cornucopia.
Across the island from the breaking waves begins the Lagoon. The island of the Cornucopia is only the smallest of five, the sandy upthrusts of a ring-shaped reef enclosing the broad, shallow water. On the largest two, the nearest to the Tributes' starting point, lush trees sway and bend in the stiff breeze, palms with their leaves spread wide. It looks like a paradise, untouched and tropical, with wheeling white birds darting in the waves, the reef's incandescent colors showing through the crystal water, the wind keeping the heat from becoming unbearable.
The Cornucopia is the only thing to be seen made by the hand of man, and its island takes the worst punishment of the sea, the waves smashing directly into it, unbuffered by the shelf-like reef. The rest of the islands, sheltered inside the shelf, and on the lee side of the Lagoon, are all quieter, more peaceful, their shores sand instead of stone.
It could, almost, be easy to imagine staying here, making a life here instead of killing your fellows. That said, these islands are all so, so small.
The Cornucopia is your first, most important resource. Around it are scattered the available resources:
⚬ Lightweight spears, little more than sharpened wooden sticks.
⚬ Stone knives.
⚬ 3 machetes
⚬ 1 trident with the number 65 and the initials FO inscribed on the crux of the three tines.
⚬ 1 Leiomano
⚬ many blank cans; presumed to contain foodstuffs and water
⚬ 10 watertight bags; contents unknown. Each contains 2 items.
The islands are the main source of resources, here. Palm trees can, with tools, provide everything from shelter to food to water.
**The heat. While the wind makes it more comfortable, anyone without water is in trouble.
**The ocean. The massive waves outside the Lagoon make approaching the edge of the reef a poor idea, likewise the powerful currents at the gaps in the reef. Depending on the tide, they will either wash you out to sea or fling you violently against the coral inside.
**The reef. While it is the only road between islands, it is not a safe path. There are toxic corals, venomous fish who hide as rocks, many things with teeth, and drifting jellyfish.
**Sharks. Of course there are sharks. The gaps in the reef allow very, very large sharks to inhabit the deepest parts of the Lagoon.
** The white birds. Sleeping on the beach is not advised. These scavengers will not wait to see if you are dead, and there are so very many of them. But they look so harmless, don't they?
** Jellyfish. Their tentacles can drift out in a vast, nearly invisible nimbus around them. By the time you've seen one idly pulsing in the gentle waves, you are probably too close. The venom is paralyzing, but short-lasting. If you don't drown, you might make it.
** Fish. Hundreds of species of fish, from bland to brightly colored, from delicious to deadly. Did you take the wildlife identification station in the Training Center?
In the Lagoon, there are fish for the taking. Thousands. The trick is guessing which are venomous, which are poisonous, and which are tasty.
On shore, there are the coconut palms, and little else. If you know what a coconut is, they are obvious and plentiful, and make good sources of both food and fluid. Just be careful shaking the trees.
Please return to this post to cash in on your credits whenever you need to! Once you start a thread, comment again in that thread to buy anything new. We will be adjusting prices arena by arena to reflect the current “Economy”
Rope 15 credits
Wire 15 credits
Food 20 credits a meal
Water purifier 30 credits
Small weapon 40 credits (Knife, throwing knife, spike, wire, chakram)
Medium weapon 70 credits (Baseball bat, hand-ax, light spear, machete, net)
Large weapon 95 credits (Sword, heavy spear, timber ax, large mace)
Projectile weapon 115 credits (Bows, bolas, blowpipes)
Legendary weapon 130 credits (Trident, Hawaiian shark-tooth axe, scythe)
Medicine 50 credits
A Tent 100 credits
Welcome to the Third Arena of the Seventy-fifth Hunger Games.
Full Arena Map.
***Explore away! Let us know if you venture towards the specific points A, B, or C.
The darkest blue of the arena map is water. Deep, cool, salty ocean water filled with half a million things that can kill you. From jellyfish to sharks to poisonous amoebas or even just a swift undercurrent that can pull you under.
The lighter blue of the arena map is the reef. Beautiful. Sharp. Deadly. The water here is shallower. Warmer. This does not signify that this area is any less hazardous than the deeper waters; only a different sort of danger awaits you.
The white & green areas of the map are the islands themselves of which there are five. The greener areas signify foliage. Trees, grasses, underbrush and the like. The whiter areas signify that particular area is likely rock or sand.
This will be our second official activity check. All current players, please go to this thread and post your current activity. You can do this by leaving separate comments for each character you may have in game (if you have multiples), or you may leave one comment for everything; just make sure everything is organized in a way for us [as mods] to find what we need.
Please remember you need to report at least 50 credits worth of activity. This can be achieved in any combination of ways. To review the different ways to earn credits please refer to this post.
**Credits DO NOT roll over from Arena to Arena. Your credits accumulated from the time of the last activity check in Arena 02 are now what you have to use in Arena 03. If you did not play in Arena 02, you are considered a new player.
IF YOU ARE A NEW PLAYER -- AKA ANYONE WHO DID NOT PLAY INSIDE A PREVIOUS ARENA. You are cleared for no activity and will begin this round with the default 100 credits all new players are given, but we would like to know you're here! Please comment to the activity post that you are 'checking in,' just so we can be sure you're still with us. Players who do not check in will be considered dropped and their apped character will be killed off during the first death roll.
With each new Arena opening, your character has the opportunity to grab themselves a few supplies! (At the risk of facing almost every other tribute in the arena at the same time, of course.) If you would like your character to make a run for the cornucopia, please comment to this thread so we can roll for your chance of success. And don't worry if you don't remember what your odds of success/death/etc. are; if you decide to chance it, you can find the information on what all that entails, here. (Scroll down to the cornucopia and death roll sections.)
Since everyone is about to be at the same place at the same time, this is a perfect opportunity for some exciting things to happen. We have a thread started for anyone who wants to discuss new arena plots, here.
Wanting a Gamemaker related incident to happen? Does your character have an urge to take out an NPC during the bloodbath at the cornucopia, or any other time during your stay in the Arena? We are more than happy to make that happen for you. Just leave us a comment here in this thread, and we will work something out!
Any questions, comments, concerns are also welcome in that thread.
As always, we here at The Games would like to wish you a very happy Hunger Games!
May the odds be ever in your favour.